SYSTEM / 01
Exhibition Space Creation System
Product information and applications will be added here.
DIGITAL EXHIBITIONS
Our digital exhibition offering is organised into four product systems: exhibition space creation, digital multimedia development, digital content production and art installation integration.
MGC / FILMS
Three films explore interactive experiences, digital content and exhibition delivery.
Interactive installations, spatial media and immersive experiences in museums and exhibition venues.
Open film in a new tab ↗A selection of 3D animation, digital characters, special-format visuals and promotional film excerpts.
Open film in a new tab ↗Explore spatial design and completed displays across museums, memorial halls and themed exhibitions.
Open film in a new tab ↗Films from MGC’s company presentation retain their original Chinese content. Figures shown reflect the source films at the time of production.
FOUR PRODUCT SYSTEMS
Explore the structure of our digital exhibition offering. Product details will be added progressively.
SYSTEM / 01
Product information and applications will be added here.
SYSTEM / 02
Interactive devices, spatial imaging, immersive experiences and playback control.
Explore 22 products & technologies ↘SYSTEM / 03
3D animation, 2D creation, visual effects and promotional films.
Explore 35 works & showcases ↘SYSTEM / 04
Product information and applications will be added here.
Space operations is now an independent business area. Explore Digital Operations ↗
SYSTEM / 02
Connect interaction devices, spatial displays and playback control around the exhibition experience.
Navigate information through touch, movement and physical objects.

Turn page reading into digital interaction through gestures or recognition of physical book pages.
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Trigger object-related text, images and media by handling, placing or sensing physical modules.
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Use rotary controls with screens or tabletop projection to navigate and explore a topic.
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Link screen position with exhibit information as visitors move along the display.
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Connect touch interaction with individual screens, paired displays and information walls for audience-led discovery.
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Overlay digital information while keeping physical objects visible.
Explore the system ↗Make movement, gestures, sound and creativity part of the experience.

Combine camera capture, theme selection and AI image processing to create cultural photo experiences.
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Bring visitor drawings from a touch interface into a shared animated display.
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Combine projection and sensing to turn gestures or movement into changing light and images.
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Translate body or hand movement into visual feedback and interactive control.
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Make floors, walls and tables interactive surfaces that respond to movement and touch.
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Link tapping, sound levels and rhythm with responsive visuals.
Explore the system ↗Connect display media, projection and physical models for spatial presentation.

Extend the display above the audience to create an overhead viewing experience.
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Combine physical models, digital imagery and interactive control to present places, plans and themes.
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Combine optical imaging, projection and physical scenery to create layered spatial displays.
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Use corner, L-shaped and multi-face LED structures for spatial presentation.
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Map projected images to buildings, models and irregular surfaces.
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Project onto water screens or translucent gauze to create layered images in space.
Explore the system ↗Bring displays, sound and experience equipment together around the audience.

Combine surrounding displays, spatial sound, synchronised playback and optional motion effects around the audience.
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Connect cycling, driving or ride equipment with virtual scenes for physically engaged experiences.
Explore the system ↗Support multimedia exhibits with playback, blending and equipment coordination.

Connect sound, lighting, power and media equipment through central and individual exhibit controls.
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Coordinate synchronised playback, image assembly and edge blending for multi-screen and shaped projection displays.
Explore the system ↗SYSTEM / 03 · FILM & ANIMATION
Bring cultural themes to the screen through 3D animation, 2D illustration, visual effects and promotional films. Explore work for theatres, canopies, exhibitions and brand communication.
Selected imagery from the MGC Film & Animation Portfolio. Browse the original work, from scenic environments and character storytelling to spatial visualisation.
FILM & ANIMATION

Mountain peaks, clouds and cultural imagery form an aerial journey through Xiaoxiang.
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Mountains, lakes and aerial views create a scenic journey through Guizhou for a flying theatre.
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Three-dimensional scenes travel through rocky peaks, waterfalls and forests to depict natural environments.
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Child characters in classroom and home settings introduce eye-care education through character animation.
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Characters and fantastical creatures inhabit a luminous forest, combining expressive animation with colourful environments.
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Vehicles, helicopters and character action illustrate a three-dimensional animation for anti-drug education.
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Battlefield environments, groups of characters and combat scenes form the visual narrative of a historical animation.
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Space, ocean and floral scenes create expansive imagery for a themed canopy display.
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Mountains, seasonal plants and cartoon elements create canopy imagery for a branded environment.
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Vortex imagery, forests and geological environments visualise natural transformation around the theme of coal formation.
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Forests, skies and flowers form wide compositions for a nature-themed canopy film.
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Rice fields, people and imagined agricultural landscapes express the dream of resting beneath towering rice plants.
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Waterfront settlements, kiln production and everyday characters depict the spaces and life of a ceramics town.
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Hydrology graphics, urban waterscapes and watershed imagery create visual content for a hydrology exhibition.
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Historical figures, urban scenes and calligraphic imagery form panoramic content for a planning pavilion sand-table film.
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Aerial city views, road networks and night scenes communicate spatial relationships in a regional master plan.
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Buildings, roads, green spaces and aerial views visualise the plan for an agricultural industry park.
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Street architecture, city panoramas and fire scenes reconstruct a historical urban setting.
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Kiln fires, old-town views and working scenes create bowl-screen imagery around Hengyang's ceramics heritage.
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Han-period architecture, human activity and settlement views present cultural scenes through curved-screen imagery.
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Seedlings, growing environments, wheat fields and modern transport form agricultural imagery for a bowl-screen film.
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Regional aerial views, landscaped architecture and transport graphics communicate the development's setting and living environment.
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Residential buildings, entrances, gardens and shared amenities present a three-dimensional view of the living environment.
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Modern architecture, courtyards, streets and outdoor seating areas create a scene-based presentation of the development.
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FILM & ANIMATION

Three-dimensional views of an atrium, galleries and exhibition elements convey the atmosphere of a museum design.
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Exhibition sections, human scale references and gallery views communicate relationships within a museum design.
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FILM & ANIMATION

Two-dimensional illustrations of the Potala Palace, landscapes and towns provide imagery for a historical taxation theme.
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Red brand imagery, cartoon characters and product packaging form the visual language of a branded 2D animation.
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Groups of cartoon characters and costume designs illustrate a 2D identity concept for a municipal Youth League committee.
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Characters, campus settings, stage scenes and sports imagery depict a youthful school theme in 2D animation.
View work & imagery ↗FILM & ANIMATION

City panoramas, natural scenery, people and local architecture form a promotional portrait of Xingsha.
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Agriculture, transport, landscapes and landmark buildings communicate regional identity and development.
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Urban scenes, home life, mobile devices and modern facilities depict a future-oriented vision of everyday life.
View work & imagery ↗22 results
Tell us about your collection, space, audience and existing systems. We can discuss a suitable combination of products and services.
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